

You have to do it on the first try or it does not count. You need to Complete the Screw of Archimedes without getting hit by the Fire Traps to earn the Fireproof Trophy for God of War Ascension.
#God of war ascension trophy guide how to
(HTG)Jeremy shows you how to get all of the Fireproof Trophy for God of War Ascension. Location: Chapter 21 – The Forearm of Apollo at the end of the level. Hopefully, I will have mine before then.Trophy: Fireproof (Silver) – Complete the Screw of Archimedes without getting hit by the Fire Traps. After all this, and after beating the game on Hard, the platinum trophy will be yours. There is one trophy for multiplayer, but all you have to do is complete the multiplayer training. This doesn’t cover a lot of trophies, because most of them are built around Ascension’s narrative and the events that take place during it. Enemy attacks don’t necessarily take large chunks of health out of your health bar, but they add up and they can add up very, very fast. Kratos’ grapple ability will grab and throw enemies, dealing damage to foes and keeping Kratos alive. Leading up to this point, acclimate yourself to the way that dodging works in Ascension, and don’t forget that parrying will block all basic abilities that don’t grapple or aren’t magic-based. The hardest part of earning this trophy will likely fall during the Gauntlet of Apollo. One hefty strategy is to utilize the immunity that I mention in detail in my feature on the game itself, because some of these fights become quite one-sided with certain enemy configurations. Fights become self-explanatory, especially if you take this difficulty on your second playthrough. Well, maybe not, but not destroying your controller might be the hardest thing. This will be the hardest thing you ever do. This works because the Talos enemy requires a kill sequence to kill it. Proceed to hit him until the red indicator appears again, then rinse and repeat until the trophy pops. Instead, do a hit or two in lengthy intervals to keep your meter up, and then let him stand up. Take care of one of them, and then damage the second one until that welcoming red indicator pops up over his head. What I recommend is pursuing this trophy while fighting any pair of Talos enemies, wherever you can find a pair. You have to keep the meter filled for two minutes, and that requires not taking any damage and keeping up a steady stream of damage yourself. You may likely get this through natural progression, but it’s a bit harder than it looks, considering Ascension’s changes to the Rage system. Believe me, it’s that easy, and I did it spoiler-free. Instead of pressing R1 to move it, activate Zeus’ Lightning magic, holding L1 and mashing Square until the combo count reaches 1000.

Once inside, you’ll see a square block with a white interaction orb. There will be a point where you have to traverse a little wall-climb sequence that has you ultimately shimmy left into a little cubbyhole in the rock.

Be mindful once you reach the Foot of Apollo. In fact, you don’t even have to fight to get this trophy. ‘1000-hit combo? That’s ridiculous!’ Nope, it’s not. You spent a bunch of money on the game, so you might as well explore. The game is filled with invisible walls, so you’ll immediately know if there is or isn’t something hidden just off-screen. Quite often, there is a little niche right out of sight that holds Gorgon Eyes, Phoenix Feathers, secret items, and Red Orb chests. However, I will implore: don’t always follow the path that the camera indicates.

These are all collection trophies, and since Ascension is very linear, there’s really no need to help with these too much.
